Gianmarco Giuliana
- Collaborator
Gianmarco Thierry Giuliana is an Adjunct Professor at the University of Turin, where he teaches Semiotics and Semiotics of Video Games. His research explores the relationship between games and new technologies.On this topic, he has delivered over fifty conference presentations and published more than twenty-five articles, alongside several edited volumes and the monograph Il videogioco come linguaggio della realtà (2024). He also works as a game designer within the framework of public engagement at the University of Turin. He is a member of the scientific board of the journal Reti Saperi Linguaggi / Italian Journal of Cognitive Sciences.”
Publications
Giuliana, G. T. (in press). The within of the face: Visages and subjectivity in digital games and virtual realities. In M. Leone (Ed.), Face it! The new challenges of cognitive visual semiotics. Routledge.
Giuliana, G. T. (2026). Eco and play: The development of ludosemiotics through a purloined legacy. Versus, 1/2026, 93-114.
Giuliana, G. T. (2026). Reality as discourse: Semiotics, hermeneutics and the burden of a critical legacy. Lexia, 47–48, 75–97.
Giuliana, G. T. (2026). Rethinking creativity through digital games: When gamers go “crazy”. Rivista Italiana di Filosofia del Linguaggio, 19(3).
Giuliana, G. T. (2026). The happily defeated gamer’s face: Empirical horizons on the paradox of tragedy. Rivista Italiana di Filosofia del Linguaggio, 19(2).
Giuliana, G. T. (2026). Visages and bodies between emotions and language: New interdisciplinary perspectives. Rivista Italiana di Filosofia del Linguaggio, 19(2).
Giuliana, G. T., & Bellentani, F. (2026). [Recensione del libro The semiotics of architecture in video games, di G. Aroni]. Lexia, 47–48, 377–383.
Giuliana, G. T., & Campisi, E. (Eds.). (2026). Volto e corpo tra emozioni e linguaggio: Nuove prospettive interdisciplinari [Numero speciale]. Rivista Italiana di Filosofia del Linguaggio, 19(2)